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AIFA

All In FutureTech Alliance Inc.

AIFA Nasdaq Services-Amusement & Recreation Services EDGAR ↗
$4.04
-0.14 -3.35%

Key statistics

from XBRL data in SEC filings
Market cap ⓘ
$25.9M
Revenue (TTM) ⓘ
$6.58M
Net income (TTM) ⓘ
-$30.7M
EPS (TTM) ⓘ
$-0.35
P/E ratio ⓘ
—
Dividend yield ⓘ
24752475.25%
Free cash flow ⓘ
-$9.90M
Cash ⓘ
$10.4M
Total assets ⓘ
$62.2M
Gross margin ⓘ
—
52-week range ⓘ
$1.51 – $5.94

AI briefing

from the latest 10-K, 10-Q and 8-K events

All In FutureTech Alliance, Inc. (formerly Allied Gaming & Entertainment) is an esports and experiential entertainment operator whose reported revenue still comes from HyperX Arena Las Vegas, mobile arena events, and casual mobile games, while it pursues an announced transformation into AI infrastructure and application services.

What they do

The company operates esports and live entertainment venues, principally HyperX Arena Las Vegas at the Luxor Hotel in Las Vegas, Nevada, along with the Allied Esports Omen Truck mobile gaming arena and an original content production studio. It also holds a 40% equity interest in Beijing Lianzhong Zhihe Technology Co., Ltd., a casual mobile game developer focused on card and Mahjong products, and in November 2025 acquired Saiju School, a Japanese vocational institution. It sold the World Poker Tour business in July 2021 for gross proceeds of approximately $106 million.

Revenue drivers

  • In-person esports and entertainment — Revenue from events at HyperX Arena Las Vegas and mobile arena operations; reported $813 thousand in Q2 2026 versus $1,161 thousand in Q2 2025.
  • Casual mobile gaming — Advertising and related platform revenue from casual mobile games, tied to the 40% Z-Tech equity interest; reported $435 thousand in Q2 2026 versus $758 thousand in Q2 2025.
  • Multiplatform content — Content production, brand activations and livestream production; reported no revenue in Q2 2026 and Q2 2025.

Recent performance

Total revenue for the three months ended June 30, 2026 was $1,248 thousand, down from $1,919 thousand in the prior-year quarter. In-person revenue fell $348 thousand to $813 thousand and casual mobile gaming revenue fell $324 thousand to $435 thousand; multiplatform content contributed no revenue in either period. Annual revenue declined to $8.0 million in 2025 from $9.1 million in 2024, and net loss widened to $34.6 million in 2025 from $22.6 million in 2024. Operating cash flow was negative $9.8 million in both 2025 and 2024. At June 30, 2026 the company reported total assets of $62.2 million, total liabilities of $31.1 million, shareholder equity of $29.5 million and cash and equivalents of $10.4 million.

Strategy

Management states that in 2026 the company changed its name to All In FutureTech Alliance, Inc. and began a strategic transformation toward an AI infrastructure network supported by optical communications and digital infrastructure, plus an AI application-services matrix. Announced initiatives include cross-border fiber-optic networks, submarine-cable capacity, silicon-photonics-enabled computing and data infrastructure, AI education, and AI-enabled content and creator-economy applications. The company has entered agreements relating to a proposed controlling investment in HyalRoute Communication Group Limited, announced planning for AI compute and digital-infrastructure projects in Hainan, and announced proposed integrations involving Aivolution Venture, Co-Intelligence Academy and LittleVault Traffic Holdings Ltd. Management states these transactions are at various stages of negotiation, approval, implementation or integration and that the announced technology, infrastructure, education and content initiatives have not yet materially changed consolidated revenue sources.

Risks

  • Core revenue decline — Total Q2 2026 revenue of $1.25 million fell about 35% year over year, with both in-person and casual mobile gaming revenue lower than the prior-year quarter.
  • Persistent losses and cash use — Net loss widened to $34.6 million in 2025 from $22.6 million in 2024, and operating cash flow has been negative every year from 2021 through 2025.
  • Transformation execution risk — The company's stated AI infrastructure, education and content initiatives, including the proposed controlling investment in HyalRoute, are at various stages of negotiation and approval and have not yet affected revenue.
  • Listing-rule and governance events — The company reported delisting notices or listing-rule failures in May 2026 and multiple 8-K events since the 10-K covering charter amendments, equity sales, and director or officer changes.

Outlook

Management says it intends to continue operating the existing experiential entertainment and casual mobile gaming businesses while evaluating and implementing the strategic transformation in a disciplined manner. The company describes the announced AI infrastructure, education and content transactions as subject to applicable conditions and risks and not yet material to consolidated revenue. No specific financial guidance is provided in the excerpts.

Recent SEC filings

40 most recent
Annual, quarterly & current reports