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MYPS

PLAYSTUDIOS, Inc.

MYPS Nasdaq Services-Prepackaged Software EDGAR ↗
$0.46
-0.00 -0.33%

Key statistics

from XBRL data in SEC filings
Market cap ⓘ
$58.5M
Revenue (TTM) ⓘ
$226M
Net income (TTM) ⓘ
-$46.8M
EPS (TTM) ⓘ
$-0.37
P/E ratio ⓘ
—
Dividend yield ⓘ
—
Free cash flow ⓘ
$25.4M
Cash ⓘ
$103M
Total assets ⓘ
$271M
Gross margin ⓘ
—
52-week range ⓘ
$0.40 – $1.01

AI briefing

from the latest 10-K, 10-Q and 8-K events

PLAYSTUDIOS, Inc. is a free-to-play mobile and social casino game developer and publisher, also operating a loyalty rewards platform, facing secular decline in its legacy portfolio and pursuing restructuring and cost reduction.

What they do

PLAYSTUDIOS develops and publishes free-to-play casual games, primarily social casino games, for mobile and social platforms. Its portfolio includes titles like POP! Slots, myVEGAS Slots, my KONAMI Slots, Tetris, Solitaire, and Brainium casual games. The company monetizes through in-game virtual currency purchases and in-game advertising, while its proprietary playAWARDS loyalty platform provides real-world rewards to players. It has expanded into direct-to-consumer sales, which grew to $14.7 million in Q2 2026, up 120% year-over-year.

Revenue drivers

  • In-game virtual currency purchases — Primary revenue source; players buy virtual currency to enhance gameplay, but it cannot be withdrawn, transferred, or redeemed for cash.
  • Direct-to-consumer (D2C) sales — Fast-growing channel; Q2 2026 D2C revenue was $14.7 million (up 120% YoY), representing a larger share of total in-app purchase revenue and improving platform economics.
  • In-game advertising — Secondary revenue stream; ads include impressions, click-throughs, banners, or offers where players earn virtual currency or loyalty points, though historically smaller than virtual currency sales.

Recent performance

In Q2 2026, revenue was $55.0 million, down from $59.3 million in Q2 2025. Net loss widened to $13.3 million (24.1% margin) from $2.9 million (5.0% margin) a year earlier. Consolidated AEBITDA was $7.3 million (13.3% margin), down from $10.7 million (18.1%). Average DAU was 1.9 million, MAU 7.8 million, and ARPDAU $0.32. The company reported a net loss of $28.6 million for full-year 2025 on revenue of $235.1 million.

Strategy

Management is executing a two-stage restructuring: 'Reinvention' (initiated in Q4 2024) generated approximately $29 million in annualized operating expense savings, which funded over $11 million in increased user acquisition and new product development. The second stage, 'Renewal', is a broader restructuring to simplify operations, reduce fixed costs, and improve profitability. The company is reassessing the scale and duration of investment in growth initiatives like Tetris Block Party and playSWEEPS, prioritizing operating stability, profitability, and cash generation in the core portfolio. It has adopted a Rule 10b5-1 trading plan and expects to continue repurchasing shares.

Risks

  • Legacy portfolio secular decline — Management cites 'erosion in audience and revenue' in the legacy social casino portfolio, reflecting persistent secular headwinds that could continue to pressure results.
  • Growth initiatives underperforming — Tetris Block Party's growth slowed after launch, and Win Zone performed below expectations; monetization, engagement, and payback metrics have been difficult to sustain.
  • Delisting risk — The company received delisting notices in May 2025 and November 2025, indicating potential non-compliance with Nasdaq listing rules.
  • Restructuring execution risk — The Renewal program may not achieve intended cost savings or margin improvements, and benefits may take longer than expected to appear in reported results.

Outlook

Management expects the full benefits of the restructuring to take time to appear in reported results, but believes actions will lead to greater operating stability, improved margins, and stronger cash flow. The company is applying greater discipline to capital deployment, subjecting growth investments to higher performance and return thresholds. Prioritizing profitability and cash generation in the core business is expected to provide a stronger platform for future growth, though the outcome of the reassessment of Tetris Block Party and playSWEEPS remains uncertain.

Recent SEC filings

40 most recent
Annual, quarterly & current reports